Taking inspiration from an image Lee created a while back, where he took an Audi and faked some rain and movement to create a moment in time. Lee took this concept further and imagined that moment, then moved to a museum-type setting, essentially creating a Diorama.
Lee created four scenarios where the Bronco will excel in off-road scenarios.
For this personal project, Lee used Unreal Engine 5.1 to create the scene and rendered it with the Pathtracer. In the second section, you will see a selection of Lumen renders (Lee still prefers the photo realism, achieved with the Pathtracer). The environment was created inside Unreal Engine, kit-bashing with other assets. The car is from HK Studios.
*This is a personal project not associated with Ford.
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